The method used to create this, along with the initial vision for it, circa 2011, was explained in the quick Kickstarter video from 2011 shown here in a somewhat condensed form [with the Kickstarter specific stuff largely removed]:
I'm using Unity 5.6.3 and Playmaker, a digital camera with 20+ megapixel stills, macro lens, DIY camera mount, and a lot of miniature scratchbuilding supplies and hard work, with the aim of finally bringing 'Miniature Multiverse' to life in the next few days, BEFORE I finish 'Spiral Skies' or 'Panoramic Worlds'. I am, in fact, launching Miniature Multiverse on Itch.IO soon, for Windows, Linux, and Mac OS X,and also trying to launch for Windows on Steam and also through the Humble Store. This should happen in November 2017 if all goes well.
The scope of the tour is being pushed to be as ambitious as I can afford; well over 50 panoramic nodes across six varied worlds, actual puzzle and narrative content, and a decent menu system with autosaves, hotkeys, inventory system, in-game graphics and audio settings options, etc, on initial release and noticeably expanded designs for the explorable areas of Vyrsul and Pryme in particular. The tour has integrated animation in many nodes, and while its puzzles and game mechanics are sparse, especially in the initial version, and although the first release only includes six worlds, they're fairly substantial worlds and the tour will be extended in later free updates if the project sells at all well. The initial price is $1.50 and all updates beyond initial content will be free. That's right, free DLC for an inexpensive but very pretty indie game. (Well, inexpensive to players, anyway - I've spent hundreds of dollars developing it already!)
The first six worlds in the tour are Lokus, Pryme, Vyrsul, Cliak and Sedest, plus one more 'secret' world. They are substantial, sprawling environments that take up an alarming amount of space in my garage and have involved a lot of creative handcrafting!
If you want to see the old original Kickstarter page, click here.
For my other art projects - visit TriumphantArtists.com and start looking around from there.
For the Itch.IO page related to Miniature Multiverse, where it'll be available for $1.50, or $0.25 per world at launch plus free updates beyond that, click here.
More news and content will be posted in a matter of days. Please keep tabs on this site and hit the refresh button if nothing new shows up after a while. I've just put this website together, and it'll change and expand dramatically over the next few days as more information is posted.Here is an early view of Vyrsul, one of the worlds now being assembled in Unity: